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 Rukia (I Have Permission)

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Worthy?
Yes
100%
 100% [ 13 ]
No
0%
 0% [ 0 ]
Total Votes : 13
 

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Ganonthegreat
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PostSubject: Rukia (I Have Permission)   Sun Jun 14, 2009 11:57 am

[W]=Work in progress
[F]=Finished
[S]=Sprited
[A]=Animated
[=]=Knows What It Will Be
[P]=Having Problems
[ ]=Not Started
[X]=Unneeded
[R]=Remaking/Will Remake

Motions

1.[A]Idle
2.[A]Walk
3.[A]Run/dash
4.Jump
-[A]First Jump
-[]Double Jump
5.[A]Fall
6.[A]Land
7.[]Crouch
8.[A]Damage
8B.[]Damage Land
9.[A]Knock Back
10.[A]Get Up
11.[A]Dead
12.[A]Hang
13.[A]Recover from Hang
14.[]Dizzy/Stuned
15.[A]Roll
16.[]Block
17.[A]Taunt
18.Win
-[A]Normal
-[]Final Form
19.Lose
-[A]Normal
-[]Final Form
20.[A]Entrance
21.[]Item Swinging
22.[]Item Throwing

Standards

23.[A]Neutral
24.[A]Combo
25.[A]Up Smash
26.[A]Down Smash
27.[]Forward Smash
28.[]Up Tilt
29.[]Down Tilt
30.[]Side Tilt (not confirmed yet, but if it does get confirmed, nice to have)
31.[A]Dash Attack

Specials

32.[]Neutral Special
33.[]Up Special
34.[]Down Special
35.[]Forward Special

Aerials

36.[A]Neutral Aerial
37.[A]Forward Aerial
38.[A]Back Aerial
39.[]Up Aerial
40.[A]Down Aerial

Grabs

41.Grab
-[]Successful
-[]Miss
42.[]Grab Attack
43.[]Forward throw
44.[]Downward throw
45.[]Upward throw
46.[]Back throw

Final Smash
[]Final Smash

Other

48.[A]Preview
49.Damage Meter
-[]Meter
-[A]Stock Icon
-[A]Character Symbol
50.[]Revival Platform
51.Kirby Attack
-[]Normal
-[]Final Form Attack
52.Trophies
-[]Classic
-[]Adventure
-[]All-star
-[]Final Smash
53. Selection Box

Sounds And Music
53.Music
-[]Main Theme
-[]Winning Theme
54.Sounds/SFX
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Mas
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PostSubject: Re: Rukia (I Have Permission)   Sun Jun 14, 2009 12:18 pm

Are the taunt and win supposed to be the same thing?
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Ganonthegreat
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PostSubject: Re: Rukia (I Have Permission)   Sun Jun 14, 2009 12:26 pm

Yeah, if enough people want it changed I'll change the Win.
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Mas
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PostSubject: Re: Rukia (I Have Permission)   Sun Jun 14, 2009 12:27 pm

What is she doing in them anyways? Shivering, patting herself on the back?
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Ganonthegreat
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PostSubject: Re: Rukia (I Have Permission)   Sun Jun 14, 2009 12:55 pm

For a Bleach fan it makes perfect sense. MUAHAHAHAHAHAHA!!!
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marioyoshi (EH)
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PostSubject: Re: Rukia (I Have Permission)   Sun Jun 14, 2009 12:56 pm

Change the entrance. It doesn't look so goo.
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Playat
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PostSubject: Re: Rukia (I Have Permission)   Sun Jun 14, 2009 1:15 pm

The Game wrote:
For a Bleach fan it makes perfect sense. MUAHAHAHAHAHAHA!!!

Ah I remember that episode. :XD:
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Friesnchip
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PostSubject: Re: Rukia (I Have Permission)   Sun Jun 14, 2009 1:20 pm

Some of those animations are pretty shaky...
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Ganonthegreat
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PostSubject: Re: Rukia (I Have Permission)   Sun Jun 14, 2009 1:31 pm

Friesnchip wrote:
Some of those animations are pretty shaky...
Which ones? I think they're fine.

And I'll change the entrance, but it'll be the same basic idea.
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Friesnchip
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PostSubject: Re: Rukia (I Have Permission)   Sun Jun 14, 2009 1:40 pm

On the standard and combo attacks her foot doesn't stay at the same level, in the nuetral aireal she shouldn't move forward, also there is a red dot on the entrance, (but you already mentioned that) and on the roll there is some blue between her arms. Fix that and it's good to go.
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Ganonthegreat
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PostSubject: Re: Rukia (I Have Permission)   Sun Jun 14, 2009 1:48 pm

Friesnchip wrote:
On the standard and combo attacks her foot doesn't stay at the same level, in the nuetral aireal she shouldn't move forward, also there is a red dot on the entrance, (but you already mentioned that) and on the roll there is some blue between her arms. Fix that and it's good to go.
There is no blue in the roll... I'll fix the N Air, and Combo though.
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Kikicya
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PostSubject: Re: Rukia (I Have Permission)   Sun Jun 14, 2009 2:18 pm

Recycled animations.
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Friesnchip
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PostSubject: Re: Rukia (I Have Permission)   Sun Jun 14, 2009 2:26 pm

The Game wrote:
Friesnchip wrote:
On the standard and combo attacks her foot doesn't stay at the same level, in the nuetral aireal she shouldn't move forward, also there is a red dot on the entrance, (but you already mentioned that) and on the roll there is some blue between her arms. Fix that and it's good to go.
There is no blue in the roll... I'll fix the N Air, and Combo though.
Actually there is some blue, it is kinda hard to see but look between her arm and knee.
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ShadowKirby
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PostSubject: Re: Rukia (I Have Permission)   Sun Jun 14, 2009 2:30 pm

Yeah, I left a red dot in the Entrance a long time ago. And the neutral air twitches a bit.

.,.,.,.,.,.,.,.,.,.,.,.,.,.,.
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Ganonthegreat
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PostSubject: Re: Rukia (I Have Permission)   Sun Jun 14, 2009 2:32 pm

Kikicya wrote:
Recycled animations.
Yeah, but I have permission.

As for the Roll, I'll keep it because you'd have to have the eyes of an Eagle to spot it.
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PostSubject: Re: Rukia (I Have Permission)   Sun Jun 14, 2009 2:34 pm

Oh, Ganon it was Bwahahaha, not Muahahahaha. Anyway, did you animate anything yet?

.,.,.,.,.,.,.,.,.,.,.,.,.,.,.
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Ganonthegreat
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PostSubject: Re: Rukia (I Have Permission)   Sun Jun 14, 2009 2:35 pm

ShadowKirby wrote:
Oh, Ganon it was Bwahahaha, not Muahahahaha. Anyway, did you animate anything yet?
Not yet, I'll start after Indy.
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ShadowKirby
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PostSubject: Re: Rukia (I Have Permission)   Sun Jun 14, 2009 2:38 pm

Well, not to be a pain, but maybe a topic shouldn't have been started.

.,.,.,.,.,.,.,.,.,.,.,.,.,.,.
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