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 Killua Expansion (Another Minor Update (2))

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Friesnchip
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PostSubject: Killua Expansion (Another Minor Update (2))   Tue May 19, 2009 5:40 pm

We need more fighters that use yo-yo's. Ness isn't they only one that can walk the dog!

Sprite Sheet: http://sdb.drshnaps.com/sheets/Media/Other/JumpSuperstars/JUS/Killua.png

Motions

1.[F]Idle
2.[F]Walk
3.[F]Run/Dash
4.[F]Jump
5.[F]Fall
6.[F]Land
7.[F]Damage
8.[F]Knockback
9.[ ]Dead
10.[F]Get up
11.[F]Hang
12.[F]Recover from Hang
13.[ ]Crouch
14.[F]Guard
15.[F]Taunt
16.[F]Win
17.[F]Lose Only play once
18.[ ]Entrance

Smashes

19.[F]Neutral
20.[F]Combo
21.[F]Up Smash
22.[F]Side Smash
23.[F]Down Smash
24.[F]Dash Attack They only get hurt when the skateboard is tilted upward

Specials

25.[F]Neutral Special
26.[F]Side Special
27.[F]Up Special
28.[F]Down Special On the ground
In the air


Aerials

29.[ ]Neutral Aerial
30.[ ]Up Aerial
31.[ ]Forward Aerial
32.[ ]Back Aerial
33.[ ]Down Aerial


Grabs

34.[ ]Grab
35.[ ]Pummel
36.[ ]Up Throw
37.[ ]Down Throw
38.[ ]Forward Throw
39.[ ]Back Throw

Other

40.[ ]Stock
41.[ ]Series Icon
42.[ ]Selection
43.[ ]Preview
44.[ ]Trophies
-Classic
-Adventure
-All-Star
-Final Smash
45.[ ]Revival Platform
46.[ ]Damage Meter
47.[ ]Final Smash


Tilts

48.[ ]Up Tilt
49.[ ]Side Tilt
50.[ ]Down Tilt


Sounds

51.[ ]Main Theme
52.[ ]Attacks and Sound Effects
53.[ ]Win Theme


Last edited by Friesnchip on Sat May 23, 2009 8:49 pm; edited 4 times in total
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PostSubject: Re: Killua Expansion (Another Minor Update (2))   Tue May 19, 2009 6:11 pm

Impressive, what game is he from?
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PostSubject: Re: Killua Expansion (Another Minor Update (2))   Tue May 19, 2009 6:16 pm

He's from the anime Hunter x Hunter, and was in the DS game Jump Ultimate Stars.
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PostSubject: Re: Killua Expansion (Another Minor Update (2))   Tue May 19, 2009 6:21 pm

This looks interesting.
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PostSubject: Re: Killua Expansion (Another Minor Update (2))   Tue May 19, 2009 7:18 pm

Nice, although, I think GTG already did 'im. Just got lost in the "apocalypse", so, he may or may not be open. You impress me Friesnchip, you haven't been here that long, and you are a skilled animator, and give good crit. for the most part... Good luck!

.,.,.,.,.,.,.,.,.,.,.,.,.,.,.
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Friesnchip
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PostSubject: Re: Killua Expansion (Another Minor Update (2))   Tue May 19, 2009 9:13 pm

Toryn wrote:
Nice, although, I think GTG already did 'im. Just got lost in the "apocalypse", so, he may or may not be open. You impress me Friesnchip, you haven't been here that long, and you are a skilled animator, and give good crit. for the most part... Good luck!
Thanks, that means a lot coming from you. I'll ask GTG if he did him or not later, if not I have pretty much have the expansion 70% completed and I'll post my new animations later.
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PostSubject: Re: Killua Expansion (Another Minor Update (2))   Tue May 19, 2009 9:50 pm

Not surprised on how good this is. Just wish you'll continue neon
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PostSubject: Re: Killua Expansion (Another Minor Update (2))   Tue May 19, 2009 9:54 pm

Friesnchip wrote:
Toryn wrote:
Nice, although, I think GTG already did 'im. Just got lost in the "apocalypse", so, he may or may not be open. You impress me Friesnchip, you haven't been here that long, and you are a skilled animator, and give good crit. for the most part... Good luck!
Thanks, that means a lot coming from you. I'll ask GTG if he did him or not later, if not I have pretty much have the expansion 70% completed and I'll post my new animations later.
No I haven't started him, you can go ahead, just make the hang double back on itself, so the order is frame 1, 2, 3, 2.
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PostSubject: Re: Killua Expansion (Another Minor Update (2))   Wed May 20, 2009 12:37 pm

Silence wrote:
Not surprised on how good this is. Just wish you'll continue neon
I was gonna finish Mikagami first after this, but I'll finish this, work more on Neon, and then Mikagami just because you seems really into that character.
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PostSubject: Re: Killua Expansion (Another Minor Update (2))   Wed May 20, 2009 1:34 pm

Yeah, just make sure the specials have a special power, every special has a power, like stunning, projectile, recovery, deflection, defence, like that.
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PostSubject: Re: Killua Expansion (Another Minor Update (2))   Wed May 20, 2009 2:49 pm

Actually, it was ME who was making him. But I've given up on everything, so I leave you with this:

FINISH HIM!!!
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Friesnchip
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PostSubject: Re: Killua Expansion (Another Minor Update (2))   Wed May 20, 2009 4:17 pm

A stranger wrote:
Actually, it was ME who was making him. But I've given up on everything, so I leave you with this:

FINISH HIM!!!
Sounds like a plan.
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PostSubject: Re: Killua Expansion (Another Minor Update (2))   Sat May 23, 2009 12:42 pm

Can i get the sprite sheet.
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PostSubject: Re: Killua Expansion (Another Minor Update (2))   Sat May 23, 2009 12:58 pm

Dark Meta Night wrote:
Can i get the sprite sheet.
Sure, I'll post a link at the top of the topic.
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PostSubject: Re: Killua Expansion (Another Minor Update (2))   Sat May 23, 2009 1:34 pm

Kirby can use a Yo-Yo too. That makes 3....

Anyways, this seems okay. Animation need a bit of work, but other than that, good job.
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PostSubject: Re: Killua Expansion (Another Minor Update (2))   Sat May 23, 2009 4:22 pm

Kirbyfan42 wrote:
Kirby can use a Yo-Yo too. That makes 3....

Anyways, this seems okay. Animation need a bit of work, but other than that, good job.
How does animation need work? I really haven't found anything wrong with them at all.

Also, Kirby can't use a yo-yo unless he sucks someone up, and in SSF2 universe he can't do that. (unless this is programmed)
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PostSubject: Re: Killua Expansion (Another Minor Update (2))   Sat May 23, 2009 5:22 pm

Update!! Almost all of the top half of the expansion checklist is done.
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PostSubject: Re: Killua Expansion (Another Minor Update (2))   Sat May 23, 2009 8:53 pm

Score!! 2nd accepted expansion!! I added the dash attack making this an update so it's not a double post. Also though, I need help.

1) Where can I get the damage meter for SSF2?
2) I just found out that my sig is missing some of Snake's stage, where can I find the full, uncropped version?
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PostSubject: Re: Killua Expansion (Another Minor Update (2))   Sat May 23, 2009 9:46 pm

Can you fix the Down Special in air?
Add more effects!
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PostSubject: Re: Killua Expansion (Another Minor Update (2))   Sat May 23, 2009 10:47 pm

marioyoshi (EH) wrote:
Can you fix the Down Special in air?
Add more effects!
Do you mean more sparks, somethinglike that? I would but then it wouldn't really match the anime.
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PostSubject: Re: Killua Expansion (Another Minor Update (2))   Sun May 24, 2009 2:28 am

Make sure the Up Special doesn't actually move, make him throwing the yo-yo, the yo-yo going up, the yo-yo staying in midair, and him grabbing the yo-yo different animations.
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PostSubject: Re: Killua Expansion (Another Minor Update (2))   Sun May 24, 2009 10:05 am

The Game wrote:
Make sure the Up Special doesn't actually move, make him throwing the yo-yo, the yo-yo going up, the yo-yo staying in midair, and him grabbing the yo-yo different animations.
I figured Cleod could figure it out but I'll do that just in case.
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PostSubject: Re: Killua Expansion (Another Minor Update (2))   Sun May 24, 2009 10:21 am

Friesnchip wrote:
The Game wrote:
Make sure the Up Special doesn't actually move, make him throwing the yo-yo, the yo-yo going up, the yo-yo staying in midair, and him grabbing the yo-yo different animations.
I figured Cleod could figure it out but I'll do that just in case.
You can't have animations where the character changes places except Entrance.
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PostSubject: Re: Killua Expansion (Another Minor Update (2))   Sun May 24, 2009 10:48 am

Alright, so I'm gonna go work on my expansion now, but I need thses two things, can SOMEBODY help?

1) Where can I get the damage meter for SSF2?
2) I just found out that my sig is missing some of Snake's stage, where can I find the full, uncropped version?
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PostSubject: Re: Killua Expansion (Another Minor Update (2))   Sun May 24, 2009 11:19 am

Friesnchip wrote:
Alright, so I'm gonna go work on my expansion now, but I need thses two things, can SOMEBODY help?

1) Where can I get the damage meter for SSF2?
2) I just found out that my sig is missing some of Snake's stage, where can I find the full, uncropped version?
1)I ignore the damage meter because there isn't one set at the moment.
2) I'd leave it, we don't want oversized sigs.
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