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 Homer Simpson

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Should he be accepted?
yes
0%
 0% [ 0 ]
no
0%
 0% [ 0 ]
Total Votes : 0
 

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Cartman2600
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PostSubject: Homer Simpson   Wed May 13, 2009 5:23 am

Thank you very much to:
-maslego for the sprites.
-The Game (Or Ganonthegreat) for some animation

:started:

Motions

1.[F]Idle

2.[F]Walk

3.[F]Run/Dash

4.[F]Jump

5.[F]Fall

6.[F]Land

7.[ ]Damage

8.[ ]Knockback

9.[ ]Dead

10.[ ]Get up

11.[ ]Hang

12.[ ]Recover from Hang

13.[F]Crouch

14.[ ]Guard

14,5.[F]avoid and roll

15.[ ]Taunt

16.[ ]Win

17.[ ]Lose

18.[ ]Entrance


Smashes

19.[F]Neutral

20.[F]Combo

21.[F]Up Smash

22.[ ]Side Smash

23.[F]Down Smash

24.[ ]Dash Attack


Specials

25.[ ]Neutral Special

26.[ ]Side Special

27.[ ]Up Special(the another homer's head is a ballon)

28.[ ]Down Special



Aerials

29.[F]Neutral Aerial

30.[ ]Up Aerial

31.[ ]Forward Aerial

32.[ ]Back Aerial

33.[ ]Down Aerial



Grabs

34/35.[F]Grab and Pummel(why you little!)

36.[ ]Up Throw

37.[ ]Down Throw

38.[F]Forward Throw

39.[ ]Back Throw


Other

40.[ ]Stock

41.[ ]Series Icon

42.[ ]Selection

43.[ ]Preview

44.[ ]Trophies

-Classic

-Adventure

-All-Star

-Final Smash

45.[ ]Revival Platform

46.[ ]Final Smash

47.[ ]Kirby Attack

48.[ ]item swinging

49.[ ]item throwing



Tilts

50.[F]Up Tilt

51.[F]Side Tilt

52.[F]Down Tilt


Sounds


53.[ ]Main Theme

54.[ ]Attacks and Sound Effects

55.[ ]Win Theme


Last edited by Cartman2600 on Mon May 25, 2009 2:14 pm; edited 9 times in total
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Smashmaster12
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PostSubject: Re: Homer Simpson   Wed May 13, 2009 6:17 am

Looks ok.
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Mas
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PostSubject: Re: Homer Simpson   Wed May 13, 2009 8:19 am

Good start so far.
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Ganonthegreat
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PostSubject: Re: Homer Simpson   Wed May 13, 2009 9:44 am

http://img21.imageshack.us/img21/2695/homerssf2.png
Here is my sheet I had planned, I accidently GIF'ed it so it mucked up, but you can see what I planned. The Up Special is an uber burp.


Take what you want from this.
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Cartman2600
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PostSubject: Re: Homer Simpson   Wed May 13, 2009 10:50 am

Some animation added.
Thank you The Game for then animation.
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Ganonthegreat
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PostSubject: Re: Homer Simpson   Wed May 13, 2009 10:56 am

Cartman2600 wrote:
Some animation added.
Thank you The Game for then animation.
You're welcome. And I'd switch the Idle with mine, in mine he blinks.
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Cartman2600
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PostSubject: Re: Homer Simpson   Wed May 13, 2009 1:51 pm

Update:
added Combo and Side Smash
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Ganonthegreat
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PostSubject: Re: Homer Simpson   Wed May 13, 2009 2:45 pm

Side Smash looks like more of a Side Tilt.

And also, instead of crediting me as The Game, could you credit me as Ganonthegreat? That's my MG name.
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Cartman2600
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PostSubject: Re: Homer Simpson   Thu May 14, 2009 1:35 pm

Update:
Added Up and Down Smash.

But for the Neutral Special, I have a little problem.

Do you prefer this?:

or this?:
-Charging:
-Release:
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marioyoshi (EH)
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PostSubject: Re: Homer Simpson   Thu May 14, 2009 1:37 pm

That looks cool.
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Ganonthegreat
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PostSubject: Re: Homer Simpson   Thu May 14, 2009 2:23 pm

Those smashes look like tilts. Also I don't really like the Up Smash, and the end of the Combo.
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Toryn
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PostSubject: Re: Homer Simpson   Thu May 14, 2009 4:34 pm

....eh.
Er, I shall vote no just cuza fail idea... BUT, the animations aren't TOO bad...

.,.,.,.,.,.,.,.,.,.,.,.,.,.,.
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Cartman2600
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PostSubject: Re: Homer Simpson   Fri May 15, 2009 10:01 am

Toryn,sorry to be nasty but it's like this on the simpson arcade game.
And I added all the Tilts but not from the smashs.
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Ganonthegreat
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PostSubject: Re: Homer Simpson   Fri May 15, 2009 10:46 am

I still think those smashes are underpowered.
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Mas
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PostSubject: Re: Homer Simpson   Fri May 15, 2009 10:54 am

The Game wrote:
I still think those smashes are underpowered.
Doesn't that make a little sense given that Homer's a fat slob?
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PostSubject: Re: Homer Simpson   Fri May 15, 2009 12:28 pm

maslego wrote:
The Game wrote:
I still think those smashes are underpowered.
Doesn't that make a little sense given that Homer's a fat slob?
Can a man jump 20 feet in the air with ease then jump further in attack form? No, it's just how SSF2 is, and any character should be just as powerful as the next. And look at the sheet I gave him, I gave Homer weapons for the smashes.
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PostSubject: Re: Homer Simpson   Sun May 17, 2009 1:22 pm

I think you was right, I will anime the smash attack with weapons after placing the current smash in tilt.
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PostSubject: Re: Homer Simpson   Sun May 17, 2009 4:34 pm

Back air should be Neutral air.
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PostSubject: Re: Homer Simpson   Mon May 25, 2009 2:16 pm

Update:
Changed Back air to Neutral air.
Added up special and Throw.
Added Down Smash.
Added Foward Throw.
Added New Up Smash.
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PostSubject: Re: Homer Simpson   Mon May 25, 2009 2:24 pm

I don't like the idea of Homer Simpson in SSF2... Plus, the sprites aren't very good and the run looks weird.
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MauSSBB
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PostSubject: Re: Homer Simpson   Mon May 25, 2009 5:02 pm

Honestly, i dont like it.
I dont think that Homer has to be in SSF2. I dont know, something is missing...
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PostSubject: Re: Homer Simpson   Mon May 25, 2009 5:08 pm

You all do know that you aren't required to download him right?
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PostSubject: Re: Homer Simpson   Mon May 25, 2009 5:22 pm

Yeah, but we don't want Cleod wasting his time, programming a stupid expansion like this. That's why there's an "Acception" section.
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PostSubject: Re: Homer Simpson   Mon May 25, 2009 7:39 pm

Why does he get hurt in the combo?
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Ganonthegreat
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PostSubject: Re: Homer Simpson   Tue May 26, 2009 12:20 am

Mr. Noodle wrote:
Yeah, but we don't want Cleod wasting his time, programming a stupid expansion like this. That's why there's an "Acception" section.
Cleod won't be the only programmer.

@EH: He punches himself in the face.
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